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Erick Wujcik's List of Publications



Note: Only books and stand-alone publications are contained in this list. For example, Erick Wujcik's Computer Column appeared at least weekly in The Detroit News from 1979 to 1989. A complete list of articles, columns, reviews and other shorter items will appear in a subsequent list.



  1. The Non-Kwa Statue. System Designer & Writer. Fantasy Role-Playing Tournament Scenario, published by the Wayne Weregamers, an experimental role-playing society, Wayne State University, Detroit, 1979.
  2. Sector 57. System Designer & Writer. Science Fiction Role-Playing Tournament Scenario, Sector Games, Detroit, 1980.
  3. Introduction to Basic. Writer & Programmer; a compilation of instructional articles, originally published alongside the computer column in The Detroit News, designed as a complete introduction to computer programming, using the Basic computer language. The Detroit News, Detroit, 1981.
  4. Entropy. Co-designer with René Vega, Science Fiction Role-Playing System, Sector Games, Detroit, 1981.
  5. Magical Risk. Game Designer, with Matt Balent, an extension to the RISK board game, Detroit, copyright 1981.
  6. Weapons and Castles. Graphic Artist, Palladium Books, 1982.
  7. Mechanoids. Contributing Writer, Science Fiction Role-Playing Game, Palladium Books, Detroit, 1982.
  8. Helskorm. System Designer & Writer; Science Fiction Role-Playing Campaign Design, Entropy, Detroit, 1982.
  9. Weapons and Assassins. Researcher and Writer, Palladium Books, Detroit, 1983.
  10. Palladium Fantasy Role-Playing Game. Contributing Writer of "Tombs of Gersidy" and other material, Fantasy Role-Playing Game, Palladium Books, Detroit, 1984.
  11. Teenage Mutant Ninja Turtles and Other Strangeness. (TMNT). System Designer & Writer of role-playing game based on Kevin Eastman and Peter Laird's original Teenage Mutant Ninja Turtle comic books. Palladium Books, Detroit, 1985. On-Line Review: www.rpg.net, by Steve Darlington, from whom I must quote, "...me reviewing TMNT is like the Apostle Paul reviewing Christianity..."
  12. The Palladium Book of Monsters & Animals. Contributing writer, Palladium Books, Detroit, 1985.
  13. After the Bomb. writer, Fantasy Role-Playing Supplement (TMNT), Palladium Books, Detroit, 1986.
  14. Palladium Book II. The Old Ones, Contributing Writer, Fantasy Role-Playing Game Supplement, Palladium Books, Detroit, 1986.
  15. Teenage Mutant Ninja Turtles Adventures. Author & Designer, Fantasy Role-Playing Supplement (TMNT), Palladium Books, Detroit, 1986.
  16. Acute Paranoia. Contributing Writer, Paranoia Role-Playing Supplement, West End Games, New York City, 1986.
  17. Road Hogs. Designer & Writer, Fantasy Role-Playing Supplement (TMNT), Palladium Books, Detroit, 1986.
  18. Clones In Space. Designer & Writer, (Paranoia) Role-Playing Supplement, West End Games, New York City, 1986.
  19. Revised RECON. Witer & Designer, Palladium Books, Detroit, 1986.
  20. Monsters & Animals. Revised, Contributing Writer, Fantasy Role-Playing Game Supplement, Palladium Books, Detroit, 1988.
  21. Advanced RECON. Writer, Palladium Books, Detroit, 1987.
  22. Teenage Mutant Ninja Turtles Guide to the Universe. Designer & Writer, Fantasy Role-Playing Supplement (TMNT), Palladium Books, Detroit, 1987.
  23. Revised Heroes Unlimited. Contributing Writer, Fantasy Role-Playing Game, Palladium Books, Detroit, 1987.
  24. Palladium Book III, Adventures on the High Seas. Contributing Writer, Fantasy Role-Playing Game Supplement, Palladium Books, 1987. Writer and editor on the 2nd edition, Detroit, 1996.
  25. Palladium Book IV, Adventures in the Northern Wilderness. Contributing Writer, Fantasy Role-Playing Game Supplement, Palladium Books, Detroit, 1987.
  26. Mutants Down Under. Writer & Designer, Fantasy Role-Playing Supplement (TMNT), Palladium Books, Detroit, 1988.
  27. Transdimensional Teenage Mutant Ninja Turtles. Designer & Writer, Fantasy Role-Playing Supplement (TMNT), Palladium Books, Detroit, 1988.
  28. Beyond the Supernatural. Contributing Writer. Fantasy Role-Playing Game, Palladium Books, Detroit, 1988.
  29. Ninjas & Superspies. Systems Designer & Writer, Martial Arts/Contemporary Espionage Fantasy Role-Playing Game, Palladium Books, Detroit, 1988.
  30. ROBOTECH Book Six: Return of the Masters. Contributing Writer, Science Fiction Role-Playing Supplement, Palladium Books, Detroit, 1990.
  31. Mutants of the Yucatan. Writer, Fantasy Role-Playing Supplement (TMNT), Palladium Books, Detroit, 1990.
  32. Teenage Mutant Ninja Turtles & Other Strangeness Game Shield. Writer, Palladium Books, Detroit, 1990.
  33. Amber Diceless Role-Playing. systems designer, Writer & Editor, Phage Press, Detroit, 1991. The first published role-playing game system without a random resolution mechanic, based on Roger Zelazny's Chronicles of Amber series of novels. www.sjgames.net 1 August 1993 Review by Loyd Blankenship.
  34. Amberzine #1. Editor & publisher, Phage Press, Detroit, March 1992. First publication of this journal-style publication based on Roger Zelazny's Amber series of award-winning novels.
  35. Amberzine #2. Editor & publisher, Phage Press, Detroit, August 1992. Included an essay by Roger Zelazny's biographer, Jane Lindskold.
  36. Shadow Knight. Based on the "Merlin Saga," Roger Zelazny's more recent Amber novels, System Designer, Writer, and Editor, Phage Press, Detroit, 1993. www.sjgames.net 1 April 1994 Review by Loyd Blankenship. www.rpg.net 27 June 2004 Review.
  37. Amberzine #3. Eeditor & publisher, Phage Press, Detroit, April 1993. Included "Zelazny's Philosophy of Form and Chaos" by Carl Yoke.
  38. Amberzine #4. Editor & publisher, Phage Press, Detroit, August 1993.
  39. Amberzine #5. Editor & publisher, Phage Press, Detroit, October 1993. Featured a reprint of the Henry Kuttner 1946 novel, The Dark World, along with commentary by noted writer Ray Bradbury.
  40. Amberzine #6. Editor & publisher, Phage Press, Detroit, February 1994. Premier appearance of Roger Zelazny's first Amber short story, "The Salesman's Tale," and "Zelazny's Philosophy of Form and Chaos" by Carl Yoke.
  41. Amberzine #7. Publisher, Phage Press, Detroit, July 1994.
  42. Mystic China. Designer & Writer, Chinese Fantasy Role-Playing System, Palladium Books, Detroit, 1995. On-Lne Review: www.rpg.net
  43. Amberzine #8. Editor & Publisher, Phage Press, Detroit. Featured "Child Naming Flowers" by the eighth Poet Laureate of the United States, Robert Haas.
  44. Palladium Book IV, Adventures in the Northern Wilderness, 2nd edition. Contributing Writer, Palladium Books, Detroit, 1996.
  45. Dragons & Gods. Writer & Designer, with Kevin Siembieda, Palladium Books, Detroit, 1996.
  46. Palladium Book III, Adventures on the High Seas, 2nd Edition. Editor & Contributing Writer, Palladium Books, Detroit, 1996. On-Line Review: www.timewastersguide.com
  47. Amberzine #9. Editor & Publisher, Phage Press, Detroit, January 1996.
  48. Glimpses of Michigan's Past. Researcher & Writer, Detroit Historical Museum, Detroit, 1997. Series of ten (10) educational posters, along with a teacher's curriculum guide, published and distributed by the Detroit Historical Museum's Curator of Education.
  49. Amberzine #10. Editor & Publisher, Phage Press, Detroit, October 1997.
  50. Return to Krondor. Lead Game Designer, Sierra Studios, Cincinnati, 1998. Game software for personal computers (Windows version), based on the fiction of Raymond E. Feist.
  51. Deluxe Revised RECON. Writer, Palladium Books, Detroit, 1999. On-Line Review: www.rpg.net
  52. Glimpses of Michigan's Past, 2nd Series ("Thirty Who Dared"). Writer & Project Leader, Detroit Historical Museum, 2001. Series of nine (9) educational posters, along with a teacher's curriculum guide, published and distributed by the Detroit Historical Museum's Curator of Education.
  53. After the Bomb. Systems Designer & Writer, Complete Fantasy Role-Playing System, Palladium Books, Detroit, 2001. On-Line Reviews: www.gamingreport.com, www.timewastersguide.com and www.rpg.net
  54. Amberzine #11. Publisher, Phage Press, Detroit, May 2001.
  55. Rifts Adventure Guide. Contributing Writer, Palladium Books, Detroit, 2002. On-Line Review: www.timewastersguide.com
  56. Weapons and Assassins, 2nd edition. Writer, Palladium Books, 2002.
  57. Wolfen Empire. Designer, Writer & Editor, Fantasy Role-Playing Game Supplement, Palladium Books, Detroit, 2003. On-Lne Review: www.timewastersguide.com
  58. Glimpses of Michigan's Past, 3rd Series ("City on the Lakes"). Writer & project leader, Detroit Historical Museum, coming in 2003. Series of five (5) educational posters, along with a teacher's curriculum guide, published and distributed by the Detroit Historical Museum's Curator of Education.
  59. Alter Echo. Game Designer & Writer, Outrage Games, scheduled for release by THQ, for both Sony PlayStation2 and Microsoft X-Box console electronic games, in early 2003. Winner of IGN's "Most Innovative Design" at the 2002 e3.
  60. Rifts China One: Hells of the Yama Kings. Game Designer & Co-Writer, Fantasy Role-Playing Game Supplement, Palladium Books, Detroit, 2004. On-Line Reviews: www.gamingreport.com and www.timewastersguide.com
  61. Paranoia XP. Contributor, Humorous Science Fiction Role-Playing Game, Mongoose Publishing, Wiltshire, United Kingdom, 2004.
  62. Rifts China Two: Heroes of the Celestial Court. Game Designer & Writer, Fantasy Role-Playing Game Supplement, Palladium Books, Detroit, 2004. On-Line Review: www.timewastersguide.com
  63. Paranoia Flashbacks II. Edited by Allen Varney, Mongoose Publishing, April, 2007. Includes "OrcBusters" by Ken Rolston, "Clones in Space" by Erick Wujcik, and "The People's Glorious Revolutionary Adventure" by Edward S. Bolme.
  64. Hobby Games: The 100 Best. Edited by James Lowder, Compilation of 100 essays, on 100 great hobby games, by 100 of the best hobby game designers, Green Ronin Publishing, 2007. Includes "Nicole Lindroos on Amber Diceless" and "Erick Wujcik on Ogre."

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